ARTICLE

Volume 3,Issue 5

Cite this article
5
Citations
10
Views
26 June 2025

Research on the Influence of Video Games on the Narrative Innovation of Films and the Integration Trend

Caixin Liang1
Show Less
1 University of Hertfordshire, Hertfordshire AL10 9AB, United Kingdom
LNE 2025 , 3(5), 262–265; https://doi.org/10.18063/LNE.202505045
© 2025 by the Author. Licensee Whioce Publishing, USA. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution 4.0 International License ( https://creativecommons.org/licenses/by/4.0/ )
Abstract

Currently, digital technology has witnessed rapid development and has gradually replaced traditional film reels. Its progress plays an extremely important facilitating role in the development and innovation of film art, but it also brings many challenges. Against the backdrop of the digital age, film is no longer a purely visual art expression but has gradually evolved into a composite art form that integrates multiple media and forms. Based on this, this paper analyzes the significance of the narrative techniques of video games in promoting film innovation, expounds on the influence of video game development on the shaping of film characters, and introduces the narrative innovation of films in the context of the digital age as well as the future trends of the integration of films and video games. The aim is to further promote the integration of films and video games and the innovative development of film narrative.

Keywords
Video games
Film narrative
Integration of films and video games
References

[1] Li J, 2024, A Study on the Nested Structure of Game Movies. Sichuan Normal University, 2024.

[2] Mei D, 2022, The Impact of the Interactivity of Video Games on the Narrative Structure of Films. Movie Literature, 2022, (22): 87-91.

[3] Li X, 2022, A Cinematic Study of  Video Game Narrative. Henan University, 2022.

[4] Zhang Y, 2022. A Cross-media Narrative Study of Video Games and Films. Southeast University, 2022.

[5] Gong L, 2021, A Study on the Application and Expression of Films in Video Games. Chongqing University, 2021.

Share
Back to top